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HEY!
My name is Cavi Montenegro. I've started my career in music playing in local bands as a teenager, and after some time got professional interest to become an audio engineer.
In 2012 I started my recording studio, where I got to record and mix local bands, and graduated as Bachelor of Audio Engineering some years later. In 2018 I started to study sound design in "Game Audio Academy",
where I got my first work in this area.
I'm currently working as Audio Director for Psychedelic Games' MOBA "Golden Tides".
Latest Reel
Schim - Ewoud van der Werf - Audio Design, FMOD and Unity Implementation
Deathbound - Trialforge Studio - Lead Audio, Audio Design, FMOD and Unreal Implementation
Pixel Ripped 1978 - ARVORE Immersive Experiences - Audio Design
PORTFOLIO
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